So, I'd like some help from my esteemed colleagues about my aspects (actually, the aspects for Sweyn).
One of the things that I noted about my aspects as they were originally written, is that they failed to compel me to join a story. Why would I step in and help someone? Why would I help Olaf or help put down a crazed warlock? Those things were missing. I also would have liked an aspect that linked the 6 of us together, but still haven't managed that one (we are a bit diverse).
So I would really like some suggestions to improve my aspects. I want to be compel-able and to reflect my characters strengths and weaknesses in the aspects.
Right now I'm looking at:
1. Protector of The City (this is the key I need to bind me into investigations and hunting down bad things. Plus I can tag it when I am dealing with city threatening level baddies. But mostly it is to offer compels and create dilemna's for me). But I can also see something like, "the White Council was Busy, so here I am".
2. A Sucker for Blondes (This is there to get me FATE points. That is all. And because it is a backstory thing, to explain my making bad decisions around women.)
3. Bound by the Old Ways (This is mostly to allow Josh to abuse me with old hospitality rules and customs. I might find a rare chance to use it to make a declaration on a creature using the Old Ways, though.)
4. Something Below the Surface (I see this as something I would tag, rather than a strong compel point. Might also be usable for declarations).
5. "I am the Storm" (This is my easy to tag aspect for casting weather related spells, but it could end up being far more flexible if we get creative with it).
Suggestions and questions welcome. I don't feel like I've got these where I want them, yet.
One of the things that I noted about my aspects as they were originally written, is that they failed to compel me to join a story. Why would I step in and help someone? Why would I help Olaf or help put down a crazed warlock? Those things were missing. I also would have liked an aspect that linked the 6 of us together, but still haven't managed that one (we are a bit diverse).
So I would really like some suggestions to improve my aspects. I want to be compel-able and to reflect my characters strengths and weaknesses in the aspects.
Right now I'm looking at:
1. Protector of The City (this is the key I need to bind me into investigations and hunting down bad things. Plus I can tag it when I am dealing with city threatening level baddies. But mostly it is to offer compels and create dilemna's for me). But I can also see something like, "the White Council was Busy, so here I am".
2. A Sucker for Blondes (This is there to get me FATE points. That is all. And because it is a backstory thing, to explain my making bad decisions around women.)
3. Bound by the Old Ways (This is mostly to allow Josh to abuse me with old hospitality rules and customs. I might find a rare chance to use it to make a declaration on a creature using the Old Ways, though.)
4. Something Below the Surface (I see this as something I would tag, rather than a strong compel point. Might also be usable for declarations).
5. "I am the Storm" (This is my easy to tag aspect for casting weather related spells, but it could end up being far more flexible if we get creative with it).
Suggestions and questions welcome. I don't feel like I've got these where I want them, yet.